Press Release - John Carter of Mars game in works
I'm not sure how much buzz this is creating. I'm not enough of a gamer to care, but I do care about the John Carter character. I guess any development is good.

Quote:TARZANA, Calif., March 30, 2021 /PRNewswire-PRWeb/ -- Edgar Rice Burroughs, Inc., today announced that its team is working with FNCPR to develop and publish the video game entitled "John Carter: Warlord of Mars."

Edgar Rice Burroughs, Inc., manages and licenses the creative works of novelist Edgar Rice Burroughs—including Tarzan of the Apes® and John Carter of Mars®. FNCPR Ltd. has acquired the license to develop and publish the "John Carter: Warlord of Mars" game.

Through this cooperation, the grandfather of science fiction meets state-of-the-art gaming technology in an all-action, first-person adventure video game, bringing the world's oldest interplanetary warrior to life across PC and Console platforms.

John Carter is the planet-hopping hero that was conceived over 100 years ago by genre-defining writer, Burroughs. As well as being the central character in 11 novels since 1912, he has featured in various comic book incarnations, tabletop games and a feature film, spanning several decades. Carter's adventures have left a lasting cultural legacy, inspiring writers and scientists like Ray Bradbury, Jerry Siegal, and Carl Sagan. He also profoundly influenced series like Flash Gordon and blockbusters like George Lucas' Star Wars and James Cameron's Avatar. Gamers now have the opportunity to immerse themselves in Burroughs' epic fantasy world.

The creative work on the game is well underway, and Tanglewood Games has been appointed by FNCPR as the lead developer for the project.

The voice cast includes two BAFTA winners. David Elliott takes the lead role of Carter, Brian Bovell as Tars Tarkas, and Kezia Burrows playing the Princess of Mars, Dejah Thoris.

Starting in 1945 at the end of WWII, the gameplay will centre on the soldier John Carter, working on a mission to find Hitler's secret projects general, Hans Kammler. Kammler is experimenting with a new technology that ultimately transports John Carter to Mars, known to its inhabitants as "Barsoom."

This echoes the dimension-shifting narrative of the original novels and comics, in which the American Civil War veteran dramatically found himself transcending worlds and fighting for the inhabitants of Mars.

James Sullos, President of Edgar Rice Burroughs, Inc. said:

"One might wonder what Mr. Burroughs, over a century after he first inked the names John Carter, Dejah Thoris, and Tars Tarkas to the page, would have thought to see his characters spring to life in a video game—what in his day would have itself been considered the stuff of science fiction.

"I'd like to think he would be pleased not only to see fans of John Carter play the game and step into his wondrous world of Barsoom, but also to at last set foot on the dying planet himself, with sword in hand, and have the visceral experience of being able to play one of his own heroes in the game. Doubtless he would have been thrilled to see his immortal swordsman and the rich setting of Barsoom come alive in the John Carter: Warlord of Mars video game, exposing his creations to a whole new generation of fans."

Frazer Nash, from FNCPR, who are publishing the game, said:

"In many ways, John Carter is the original fantasy action hero, thrilling readers and fans well before the likes of Flash Gordon, Superman and Luke Skywalker. Most superheroes have already made their transition into the gaming world; it is high time that John Carter makes his debut.

"The action follows Carter as he meets the weird and wonderful natives of Barsoom, acclimatising himself to Martian gravity, the local customs and Martian languages. His mission includes meeting the mighty Thark warrior, Tars Tarkas, fighting with giant ape-like monsters, and falling in love with the beautiful Princess of Mars, Dejah Thoris. It's over a century since these characters were created, and we're excited to find a new way of bringing them to life."

With initial work on the game well underway, the next step in the process will be launching a Kickstarter crowdfunding initiative to fund the next stage of development. This will be launched on April 19, 2021. To find out more, sign up today

With a deep and epic back catalog of material to draw on, the longer-term character and game development options are boundless.

Find out more at

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About Edgar Rice Burroughs, Inc.

From its Tarzana, California headquarters, Edgar Rice Burroughs, Inc, administers the intellectual property of American author Edgar Rice Burroughs (1875–1950), one of the twentieth century's most prolific and enduring writers. Mr. Burroughs' 80+ novels and 40+ short stories have been adapted into 61 feature films and 249 television episodes, and are featured in comic books, video games, apparel, and other merchandise. Through worldwide ownership of copyrights and trademarks, Edgar Rice Burroughs, Inc, has overseen every adaptation of his literary works in film, television, radio publishing, and theatrical stage productions. The company, which licenses the copyrights and trademarks of Mr. Burroughs' fictional heroes, including Tarzan of the Apes®, John Carter of Mars®, Carson Napier™ of Venus, and many more, is owned by his heirs and operates from offices the author built in 1927 on the site of his former Tarzana ranch in the San Fernando Valley.


27+ years involved in all aspects of video gaming and its growth. The company has worked on some of the biggest games in the industry: "World of Tanks," "World of Warships," "Medieval Dynasty," "Skyforge," "Armored Warfare," "Warface," "Conqueror Blade," "Blizzard (Diablo II, Warcraft III, and Starcraft Ghosts)," Sierra ("Homeworld" and "Homeworld II," "Halflife" and "Halflife II"), Fox ("No One Lives Forever II," "Simpsons," and "Buffy"), Black Label ("Lord of the Rings" and "The Thing"), and NDA ("Die Hard Vendetta" and "Judge Dredd v. Death").

About Tanglewood Games

Tanglewood Games is a specialist UE Development studio with a dedicated team of Unreal experts and veterans of some of the biggest Unreal Engine titles to date, including "Fortnite," "Sea of Thieves," "Paragon," and "Fractured Veil."

© Edgar Rice Burroughs, Inc. All Rights Reserved. Trademarks John Carter®, John Carter of Mars®, Warlord of Mars®, Princess of Mars®, The Gods of Mars©, Dejah Thoris®, Tars Tarkas®, Woola™, Barsoom®, and Edgar Rice Burroughs® Owned by Edgar Rice Burroughs, Inc. Associated logos, characters, names, and the distinctive likenesses thereof are trademarks or registered trademarks of Edgar Rice Burroughs, Inc. Used by Permission. Everything else is ©FNCPR or respective rights holder 2021.

Media Contact

James Sullos, Edgar Rice Burroughs, Inc., +1 818-344-0181,

Christopher Paul Carey, Edgar Rice Burroughs, Inc., 818-344-0181,
I think there is a little bit more detail (less speculation) in this article from PCGames-n.

Thanks for posting this, I had no heard. Seems like an odd choice to move it to WWII era. The actual studio developing the game doesn't seem to have any experience building a full game from the ground up. They've worked on some big titles, though. I'm a little disappointed to see it's a first-person game, but we'll see what develops.
I guess they wanted a scientifical explanation for how Carter gets to Mars. Of course, how do you explain a vast civilization on (20th century) Mars, which we've now explored (partially) and found to be (so far as we know) lifeless?

John Carter's Mars can't really be in our universe - it would have to be in an alternate reality.
I signed up for email updates on their website. They're going the crowdfunding direction, so this isn't a Disney backed project by any means. If there is anything in the works for a show on Disney+, it doesn't look like this has anything to do with it. I'm a bit skeptical now, as I've been part of several of these campaigns, and they usually don't turn out well.
Well, since the ERB estate controls the rights, I guess they could license the game and TV show rights to different entities. That is what the Saul Zaentz company did for many years with the Tolkien properties they controlled before they got the movie deal in 1998. I met the owner of Toy Vault, who did the Middle-earth Toys action figures in the 1990s. His rights were based on the books, and separate from the role-playing games and previous film productions. Of course, Warner Bros. [well, New Line Cinema before WB got them] made all that go away.
(February 23rd, 2022, 09:51 PM)Michael Wrote: Well, since the ERB estate controls the rights, I guess they could license the game and TV show rights to different entities. That is what the Saul Zaentz company did for many years with the Tolkien properties they controlled before they got the movie deal in 1998. I met the owner of Toy Vault, who did the Middle-earth Toys action figures in the 1990s. His rights were based on the books, and separate from the role-playing games and previous film productions. Of course, Warner Bros. [well, New Line Cinema before WB got them] made all that go away.

That's probably exactly what's happening. Oddly enough, it seems Ian Flemming has a cameo in the game. Go figure. Not sure what drove them to that. Maybe they're trying to signal that they want to do a James Bond game in the future.
Looks like the crowdfunding campaign is tanking. They've only got $5300 so far. Generally, I think big dollar fundraisers like this (they're looking for just over half a million dollars) need to have a massive opening and be at least halfway to their goal a few days in.

If they're depending on this fundraiser to continue work, it looks like this game will not happen. Video games are massive undertakings. Even seasoned pros with decades of experience at top companies tend to fail when they strike out on their own and go the crowdfunding route. Even if they have a successful campaign, it's never enough money, and by the time the game finally comes out, most people have lost interest. For the few fanatics that have been hyped-up and eagerly awaiting it for years (literally), ultimately it can't possibly live up to what they hoped for.
It's just a weird concept. I don't see it having broad appeal.

John Carter was big when the books were being pushed by DoubleDay and the comic books were in full production mode. There's just so much buzz about other projects out there that anything the ERB estate does at this point is drowned out.
It could work, but the more I look at it, the more it looks like watered-down nonsense. I'm kind of glad it will likely never see the light of day. If they aren't going to respect the source material, they shouldn't do it at all.
Seems like everyone wants to update the material in order to tell the story. That's worked with traditional fairy tales but doesn't work so well with science fiction and fantasy franchises. But they could probably build up a fan base if they run with multiple pre-release disclosures.

The John Carter movie grossed over $300 million in box office sales and did pretty well in DvD sales, but the lack of advance marketing killed the movie and turned into a box office disaster.

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